Story wise its a littler slower than many of the other big titles, but is quite unique and interesting when it fully gets going. The game itself was so well received that it was worthy of a sequel. It earned this title from fans due to its great premise, fast-paced combat, and emotional story. As a late PS1 title Vagrant Story has some of the best graphics on the system, unlike many RPGs of its time it eschews FMV movies and does everything with the in-game engine (which still looks excellent). Suikoden was widely considered the best RPG on PlayStation. With Vagrant Story developer Square focused on making one of the deepest battle systems of any PS1 game, using a slightly more hands on approach (the battles are still menu driven, but you run around in real time trying to get into a good position between strikes), its strategies are deep, with all weapons having their own in-depth stats, types of combo's, and custom attack choices, so deep in fact that to master it you have to pretty much move into micro management territory! The main gameplay takes place in dungeons, and feels a little bit more adventure flavoured than you'd expect, with a multitude of puzzles to solve and maps to check. The capabilities of the PlayStation allowed for many things to be possible, but the advent of massive RPG titles is one of the things that the PlayStation did best.
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